Planescape is an official D&D campaign setting first introduced in Second Edition . The setting centers around exploring an original multiverse. GNU Free Documentation License Most content is available under the GNU FDL. Pages under the OGL are marked as such. Privacy policy · About D&D. Planescape is a campaign setting originally designed by David Cook for AD&D 2nd Edition. As its name . Dungeons & Dragons ( Edition) · Dungeon.

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Ysgard is most famous as the home of the Norse powers, but many other creatures live here, including giants and bariaur a sort of ram-centaur unique to the Outer Planes.

The general theme of such complaints tends to focus on how comparatively bland and disinteresting such planes are perceived as being, arguing that they feel more like they were used to mark points off of a checklist than having actual interesting ideas for DMs to explore there, but the Elemental Planes also get attacked for their sheer lethality and perceived emptiness, with critics arguing that they serve little more than the setting’s equivalent of the monster generating pits in Gauntlet.

Unless you want to describe a specific problem they should address? Over time everything, including living 3.55, turns into an inert solid. I imagine having a couple Cagers trying to help a couple Clueness not cross the wrong people would make for some interesting roleplay. Well, let me see. Anyone visiting the last layer will surely be killed unless they bring very powerful protection.


Between the gate-towns and the Spire are nine rings the Outlands’ version of planar layers. Especially not hte fans.


Originally Posted by Uder. A catch-all term for Planewalkers. Originally Posted by The Antigamer. Any meaning in life has to come from within. Please browse through our FAQ before posting. InTSR published Faction Waran adventure that effectively closed the book on Planescape, as it was then ending the product line.

For example, the border region between Ice and Lightning on Ice’s side is the Shimmering Drifts, a gentle snowstorm of hypnotically beautiful snowflakes and ice crystals that can suck the thoughts out of your head – but, coming at it from Lightning’s Side, you run across the Glistening Crystal region, a realm of freezing-cold thunderstorms with luminescent icebergs floating within.

The effects of planes on magic and armour are not too difficult to keep track of. Relatively few sentient creatures live on the Beastlands, compared to the number of animals dwelling here – everything from ants and cats to dinosaurs and they’re all celestial creatures, meaning that they’re all innately good and pure.

Planescape – Wikipedia

I want to be playing someone with the basics of the chant under control. Is there an easier system, perhaps? The Gorgon’s Alliance Planescape: Scott The New World, Part 9: Curiously, from the Outlands, one can see Sigil atop the supposedly infinite Spire.

There are exceptions, of course certain powers of artisanship and magic actually encourage magic item creation, and the foundries of the City of Brass are legendary but in the scheme of things, these don’t make much of a difference: Terrance, male human priest Sigil Headquarters: It is popular as a meeting place for treaties between the powers.



If I’m playing in the setting, I tend to not be playing a berk or clueless. Though there planescapr will be for DnD Next. Wednesday, 6th July, Each of these four elemental planes also has two Elemental Lords, one of elemental evil and one of elemental good, who have dominion over all the simple-form inhabitants of the plane plnescape has staggering power and control over the material the plane is composed of.

Now doesn’t that just scream overwhelming goodness? Once everything has been experienced, enlightenment can be reached Alignment: Submit a new text post. Beyond the gate-towns are the Hinterlands, a strange area where space and time break down, and further movement away from the Spire is severely restricted. These border regions are usually even nastier than the core region. The Revolutionary League Nickname: You get to kill a guy by arguing him out of existence.

Planescape help!

The Modrons reign here, from the Tower of Primus at the center of the great gear Regalus. Is the plane the players d&c extremely cold? Great opportunities for story. Because they Believe in their deity, and because they Believe that serving their deity is worth it. The multiverse is a forge, and each life is a test.

Second, only clerics whose Powers have set their divine realm on an Outer Plane are affected.