HackMaster GameMaster’s Guide [David Kenzer, Steve Johansson, Jolly Blackburn, Brian Jelke, Henry Argetsinger, Barbara Blackburn, Jerimy Grafenstein. This book gives GameMasters all they need to know to delve into the wonderful, adventurous world of the HackMaster role-playing game. It is all about killing. It’s almost impossible to do justice to the HackMaster GameMaster’s Guide, even to describe it is simply as a 1st Edition Dungeon Master’s Guide on steroids.

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Detailed rules on how a GM should handle quirks and flaws. I, for one, was tired of books falling apart from use, and this book isn’t going to do that.

I’d like to read this book on Kindle Haclmaster have a Kindle?

Kenzer & Company

Greywand was not one 2-handed broadsword it was actually a virtual bevy of different blades. I’ve shown non-gamers those books and received awed exclamations. I will break down this review of the GM guide section by section. This book contains the GM only information for Hackmaster.

This book includes details on combat, magic items, the truth about spell mishaps, information on poison and many more essential elements of a GM arsenal to use against player characters. Most of the information is pretty dry but necessary.


Posted By Abstruse Thursday, 27th December, A lot of it represents old school modes of thinking and ignores blatant advancements in the tabletop RPG field.

No real complaints there other than background imagery for critical tables is repetitive.

HACKMASTER Part 2, One Gamemaster’s Guide to rule them all!

There are also charts and tables for random encounters for just about every terrain type. Character Vitals Chapter Eight: But not lying in a pile of refuse or in the possession of a creature who quite frankly is not capable of understanding its worth. ComiXology Thousands of Digital Comics.

So now fuide yourself, cognitive of your weapons capabilities and its pitfalls. Lycanthropy in specific is an excellently covered topic.

Kenzer & Company Hackmaster Downloads – GM Only

The Combat section is broken into small bite size chunks. A protege or sidekick is kind of like an insurance policy should they die there is a character waiting in the wings for them to play.

Hackmaster 5e is truly a wonder to play.

The rest of the section is fairly unremarkable talking about how to deal with problem players, bring people in from other games, table culture and game gamemastfr, etc. This chapter outlines how to create an adventure from start to finish. The legend around the blade grew from the user. You do a lot of homework and make sure you know all the rules in advance because they aren’t very BSable.


Reset Fields Log in. The chapter Experience, Schools and training includes all you’ll need to know for your players to advance in level, train new skills.

Posted By Morrus Friday, 28th December, Quality Items Chapter Fourteen: Magic Items Appendix One: For you are not being sent into the fray unarmed. Amazon Restaurants Food delivery from local restaurants.

Quality pieces can resist damage better and have a much greater chance of surviving a fumble. Is this book an example of inspired genius that leaves you in awe of the creative powers of its authors? Yup, I said hand holding. Now to be fair both these and the fumble rules are specifically marked as optional rules, but you would need to have a VERY unique group in order to make the time investment worth it with these crit tables.